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Newsletter October 24, No. 51





                      C S L I   N E W S L E T T E R
_____________________________________________________________________________
October 24, 1985                Stanford                       Vol. 2, No. 51
_____________________________________________________________________________
                                
     A weekly publication of The Center for the Study of Language and
     Information, Ventura Hall, Stanford University, Stanford, CA 94305
                              ____________

          CSLI ACTIVITIES FOR *THIS* THURSDAY, October 24, 1985

   12 noon		TINLunch
     Ventura Hall       ``A Problem for Actualism About Possible Worlds''
     Conference Room    by Alan McMichael
			Discussion led by Edward Zalta
			
   2:15 p.m.		CSLI Seminar
     Redwood Hall	Discourse, Intention, and Action
     Room G-19		Two talks given by Phil Cohen and Amichai Kronfeld
			
   3:30 p.m.		Tea
     Ventura Hall		

                              ____________
          CSLI ACTIVITIES FOR *NEXT* THURSDAY, October 31, 1985

   12 noon		TINLunch
     Ventura Hall       The Formation of Adjectival Passives
     Conference Room    by B. Levin and M. Rappaport
			Discussion led by Mark Gawron
			(Abstract on page 2)

   2:15 p.m.		CSLI Seminar
     Redwood Hall	Foundations of Document Preparation
     Room G-19		David Levy, CSLI and Xerox PARC
			(Abstract on page 2)

   3:30 p.m.		Tea
     Ventura Hall		

   4:15 p.m.		CSLI Colloquium
     Redwood Hall	The Structure of Social Facts
     Room G-19		Prof. John Searle, Dept. of Philosophy, UC Berkeley

                              ____________
                               CORRECTION

      The coordinator for the Situation Theory and Situation Semantics
   (STASS) project is Jon Barwise not David Israel as stated in last
   week's newsletter.


Page 2                     CSLI Newsletter                   October 24, 1985
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                    ABSTRACT OF NEXT WEEK'S TINLUNCH
                  The Formation of Adjectival Passives
                        B. Levin and M. Rappaport

      This is Working Paper #2 in the MIT Lexicon Project, and though it
   discusses some rather specific issues having to do with one (putative)
   lexical rule of adjectival passive formation, it is an interesting
   example of the lexicon at work in a GB-style theory, worked out in
   unusual detail.  It assumes no knowledge of the Lexicon Group's work
   and only a minimal knowledge of GB.
      Since Wasow 1977 it has been standard among generative grammarians
   to assume two separate passivization rules, one for verbal passives,
   another for adjectival passives.  Levin and Rappaport argue against
   the claim in Wasow 1980 that the second of these rules has a thematic
   condition and propose an analysis of their own in which many of the
   standardly-cited facts about adjectival passives fall out simply from
   stipulating which arguments of a lexical item must be realized, and
   assuming that such lexical facts are in the default case preserved in
   the output of lexical rules.  We thus have another case in which
   thematic roles appear NOT to play the part they were claimed to play
   in a specific morphological or syntactic process.  Paradoxically,
   although the paper is set in a framework which assumes specific
   thematic roles, it presents an important negative result and casts
   further doubt on the hypothesis that thematic roles play a significant
   part in mediating the relation between syntax and lexical semantics.
		   					--Mark Gawron
                              ____________
                        NEXT WEEK'S CSLI SEMINAR
                   Foundations of Document Preparation

      Document preparation, by which I mean the use of the computer to
   prepare graphical presentations of verbal and pictorial information on
   screens and on paper, is inherently a linguistic activity.  This
   statement is true in two senses: Documents, first of all, are
   linguistic artifacts.  But in addition, the use of the computer as a
   marking tool is inherently linguistic: we *describe* to the computer
   the documents we wish to create.
      Current document preparation tools (the likes of TeX, Tedit, Emacs,
   Scribe, etc.) are highly inadequate and unnecessarily restrictive.
   This is because, I would claim, their designers have failed to take
   explicit account of the linguistic nature of document preparation:
   these tools have been built in advance of a theory of their subject
   matter.  In this talk, I will present an overview of research aimed at
   developing a ``theory of marking'' to serve as the foundation for the
   design of such tools.  I will set forth the broad outlines of the
   theory---one that lies at the intersection of a theory of production,
   a theory of representation, and a theory of marks---and will
   demonstrate that the issues of representation, reference, and action
   with which the Center is concerned are central to this research.  The
   bulk of the talk will be devoted to illustrating the search for
   founding concepts in the theory of marks---concepts such as figure,
   ground, region, and blueprint.  Such concepts are just as essential to
   a future linguistics of written forms as to a foundation for document
   preparation.					--David Levy

Page 3                     CSLI Newsletter                  October 24, 1985
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                       ENVIRONMENTS GROUP MEETING
             The Rational Programming Environment - Summary
                         Wolfgang Polak, Kestrel
               October 28, 1985, Ventura Trailer Classroom

      In 1981 Rational commenced work on an Ada oriented software
   development system.  The goal was to create a commercial system
   providing Lisp-style interactiveness and environment features for Ada.
   The project encompassed a language oriented machine architecture,
   specialized hardware, an integrated language based operating system
   and programming environment, and project management support tools.
      The original design used Ada's packages to create a hierarchy of
   nested structures corresponding to conventional directory systems.
   Permanent storage was provided by implementing persistent data objects
   in the language. Programs and data are simply declarations within the
   hierarchy of packages. Programs are only stored in internal
   representation; semantic consistency (according to language semantics)
   is maintained across the whole system. This organization allows
   powerful program manipulation and query tools to be implemented
   easily.
      While very uniform, the use of packages as directories with the
   associated semantic complexities proved cumbersome.  In later versions
   the directory structure was simplified and no longer subject to the
   exact language rules.
      The system is built around a powerful action mechanism. Any number
   of directory/object manipulations can be associated with an action.
   The action can later be committed, in which case all operations take
   effect, or the action can be abandoned, in which case all operations
   are undone.
      The user interacts with the system via a multi-window editor. Each
   window is of a particular type (e.g. text, program, status, etc.). The
   system includes a general structure oriented editor which combines
   structure operations with arbitrary text manipulation. Editor commands
   are uniform across all windows; only the effect of structure
   operations depends on the type of window.
      Fast incremental compilation facilitates both interactive program
   development and command execution.
                               ----------
                          PIXELS AND PREDICATES
                    ``Visual Programming Languages --
                From Visual Assembler to Rocky's Boots''
              Warren Robinett, with an assist by Scott Kim
             CSLI trailers, Wednesday, October 30, 1:00 p.m.

      A general view of the visual programming language problem is
   presented, anchored by two concrete examples.
      The first example is a visual assembly language, where patterns of
   pixels are interpreted as low-level instructions which manipulate
   patterns of pixels (and wherein one of the PnP themes is exemplified:
   a very primitive `predicate made from pixels').
      The second example is Rocky's Boots, a high-level visual
   programming language based on the building circuits metaphor
   (construed in some circles as an educational game).

Page 4                     CSLI Newsletter                  October 24, 1985
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                  SUMMARY OF ENVIRONMENTS GROUP MEETING
                            October 21, 1985

      Terry Winograd described research on an environment for use by
   people who are developing and modifying languages, and need to be able
   to produce and manipulate texts in those languages during this
   evolutionary phase.  It is based on a uniform way of treating grammars
   (based on a hierarchical phylum/operator structure with attributes),
   so that structure editing, structured storage and other facilities
   that are based on the language structure can be easily created and
   developed.
      He raised a number of issues that come up in trying to make the
   environment general (for at least a broad class of existing and
   envisioned languages), display-oriented (allowing dynamic changes of
   structure and view), incremental (dealing well with continual small
   updates), and distributed (multiple users cooperating in a
   heterogeneous not-totally-reliable networked environment).
      The current system is fragmentary and has not been integrated or
   written up.  Future talks by others in the group working on it will
   address some of the more specific technical issues.
                               ----------
                          CSLI SEMINAR SUMMARY
                       Ontology and Intensionality
                  Summary of CSLI Seminar on October 10

      In this seminar, I outlined two recent developments in the theory
   of abstract objects---one concerning ontology (the theory of times)
   and one concerning intensionality (a solution to the Morning
   Star/Evening Star puzzle).  Moments of time were identified as
   abstract objects, and truth at a time was defined in terms of the
   encoding relation.  Such definitions yielded the following non-trivial
   consequences: times are maximal and consistent with respect to the
   propositions true at them; there is a unique present time; a
   proposition is always true iff it is true at all times, every
   tense-theoretic consequence of a proposition true at a time is also
   true at that time.  In the second half of the seminar, we demonstrated
   that once one uses structured entities as the denotations of
   sentences, modal and tense contexts are not, in and of themselves,
   intensional.  Intensionality arises when definite descriptions appear
   in such contexts, and by assigning definite descriptions a second
   ``intensional'' reading, on which they denote the abstract object
   which encodes the properties they imply, we get a solution to the
   substitutivity puzzles which preserves our intuitions about the
   logical form of the sentences involved.             --Edward N. Zalta

Page 5                     CSLI Newsletter                  October 24, 1985
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                         SITUATED ENGINE COMPANY

      The STASS project has initiated a working group on the relation
   between situation theory and computation.  The aim is two fold: learn
   what needs to be added to situation theory to enable it to give
   adequate accounts of various computational agents, and to learn how we
   might be able to use computers in doing situation theory.  These two
   aims cause us to distinguish between sigma-machines and tau-machines.
   Sigma-machines are machines that are the subject matter for a
   situation-theoretic analysis.  Tau-machines are machines built to help
   do situation theory.
      In the long run, we expect that sigma and tau machines will merged,
   that our theory machines will also be our subject matter machines.
   For now, though, we are operating on two fronts simultaneously.  A
   simple robot, Gullible, has been designed and implemented by Brian
   Smith, Mike Dixon and Tayloe Stansbury.  It moves around on a grid,
   meeting people, picking up information (and misinformation) and
   answering certain questions about other people's locations based on
   what it has experienced on its travels.  This is to serve as our first
   sigma-machine.  Four groups have been formed to come up with
   semantical analysis of this robot using situation theory.
      On the other front, Jon Barwise has been lecturing about situation
   theory and its logic, to give a feeling for the basic theory, raising
   questions about what it might be reasonable to ask a computer to do,
   and coming up with some vague ideas about how one might get it to do
   it.
      The group meets every Tuesday at Xerox PARC, at 2 p.m., for about
   two hours.					--Jon Barwise
                                ---------
                        POSTDOCTORAL FELLOWSHIPS

      The Center for the Study of Language and Information (CSLI) at
   Stanford University is currently accepting applications for a small
   number of one year postdoctoral fellowships commencing September 1,
   1986.  The awards are intended for people who have received their
   Ph.D. degrees since June 1983.
      Postdoctoral fellows will participate in an integrated program of
   basic research on situated language---language as used by agents
   situated in the world to exchange, store, and process information,
   including both natural and computer languages.

      For more information about CSLI's research programs and details of
   postdoctoral fellowship appointments, write to:

        Dr. Elizabeth Macken, Assistant Director
   	Center for the Study of Language and Information
   	Ventura Hall
   	Stanford University
   	Stanford, California 94305

   APPLICATION DEADLINE: FEBRUARY 15, 1986

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